branchrust_reboot/main/unity 5.4 shaderscancel

6 Commits over 0 Days - ∞cph!

8 Years Ago
Replaced hard coded test scalar
8 Years Ago
Fixed water2 on u5.4
8 Years Ago
Merge from prerelease
8 Years Ago
Added workaround for U5.4 d3d9 compiler bug causing critical terrain shader errors Added skip variants for static lightmaps to speed up compilation across all Rust/Standard shaders
8 Years Ago
Merge from prerelease
8 Years Ago
Updated Standard/Rust shaders to builtin baseline 5.4b6 Unity auto-fix/replace for a number of misc shaders Patched SSAO because of material keywords not working again